I don't know what happened, but one of them spawn where I was and I didn't take any damage. It actually didn't move either, until I did.
The game was made for GameDev.tv Community Jam.
MrClock has a very important task.
He must take care of the nets of the time.
Once the net is broken, the weird creatures come to our world with one goal, destroy the time...
WSAD / arrow keys + SPACE
The game is inspired by old school ZX Spectrum arcade games.
I used this awesome ZX Spectrum colour palette...
Check also the "making of" video...
|Platforms||Windows, macOS, HTML5|
|Tags||2D, Arcade, Pixel Art, Retro, Singleplayer, Unity, ZX Spectrum|
|Code license||MIT License|
|Asset license||Creative Commons Attribution v4.0 International|
|Average session||A few seconds|
Click download now to get access to the following files:
Log in with itch.io to leave a comment.
There is a delay after spawning so enemy will not kill player right away.
And as there is ontriggerenter event, this will never happen...
Thanks for reporting, will fix :)
What a fun game, having a Spectrum as a Kid i can appreciate the aesthetic Well done