Adding missing parts


Killiard was made during the Global Game Jam Slovakia 2025.

Limited time, and many ideas that can't be implemented or that were started but not finished.
So here is a small update I have made...

We had the design for text bubbles that are spawned when the player dies.
The same for the situation when the player hits the wall or the second player fast.
Now I'm spawning those bubbles and the game feels more arcade-like.


The second thing relates to particles.
New ones are spawned when the player dies.

A few bugs (e.g. multiple power-ups spawning) were fixed as well.


Thanks for playing!

Files

Killiard.zip Play in browser
19 days ago

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